Egil Sjolander

Egil Sjolander

Share this portfolio:



First Name * Egil
Last Name * Sjolander
Username * Egil-Sjolander
Country * Sweden
City stockholm
Nationality Swede
Languages EnglishGermanSwedish


Current Position Animator;Artist;Director;Lighter;Modeller;Producer;Project Manager;Rigger
Areas of Expertise AdvertistingEducational ServicesGames ComputerGames ConsoleGames OnlineMedical and DiagnosticMotion Picture or VideoScientific R&DTelevisonVFX
Preferred Tools 3ds maxAfter EffectsAnimationArt DirectionCombustionLightingModelingTexturingZBrushMAYA




My interest for animation started with making clay animations when I was 14. At the same time I got my first computer, a TI 99 4A. It was on this computer I made my first computer games. After that I got a Commodore 64 and worked with pixel graphics. When real 3D came for the Amiga I started exprementing with 3D graphics. I started working proffesionally with 3D animation in -94, on a sgi with Alias poweranimator. From this on forward I´ve worked on different 3D platforms such as Maya, Electrogig, Calligari truspace, 3D studio and 3DS Max. In -97 I was asked by autodesk to become a betatester for 3DS Max, among nine other companies from Sweden, Denmark, Norway and Finland. 3DS Max has been my main platform since then.


• 3D Studio Max
• Character studio
• Combustion
• Photoshop
• Illustrator
• MS Office
• Maya
• Z-brush
• Adobe premiere
• Adobe after effects
• Alias power animator
• Cakewalk pro audio
• Soundforge


• Project leader.
• Art director.
• Lead graphic artist.
• Graphic artist.
• Development of PC-games.
• Development of arcade-machines.
• Development of consol-games.
• Development of web games.
• TV-production
• TV-format production.
• Interactive VR development.